Simoshi - AKA Grow A Slime

01 — Project details

Slimoshi – Cozy pet-care game for VR and mobile
Platform: Built in the Meta Horizon platform

Goal
Create a cozy, feel-good pet-care experience where players bond with tiny, personality-packed Slimos through care, play, and discovery.

My role

  • Designed levels and spaces for caring for and interacting with Slimos

  • Contributed to overall game design and player flow

  • Created voice overs for the Slimos to give them distinct personalities

Design highlights

  • Built warm, inviting spaces for feeding, bathing, healing, and playing with Slimos, including the Slimoshi Clinic and VR Petting Zoo.

  • Supported exploration and collection through rare Slimos and the SlimoDex, encouraging players to discover and return.

  • Designed interactions to feel tactile and satisfying across both VR and mobile, keeping the focus on connection and care.

What I learned
Designing cozy, creature-care experiences is about emotional feedback—spaces, interactions, and audio all work together so players feel attached to the world and the creatures in it.

01 — Project details

After soft launch we flipped the game to - Grow A Slime, and change the mechanics of the game.